common
Yaml
code posted
created at 30 Aug 23:25
Edit
|
Back
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 |
displayName: Common displayColor: WHITE identifierColor: DARK_RED enchantments: safeBaseEnchantments: true safeBonusEnchantments: false allowHighBaseEnchantments: true allowHighBonusEnchantments: true baseEnchantments: [] bonusEnchantments: [] minimumBonusEnchantments: 0 maximumBonusEnchantments: 0 lore: minimumBonusLore: 0 maximumBonusLore: 0 baseLore: [] bonusLore: [] maximumDurability: 0.2 minimumDurability: 0.1 minimumSockets: 0 maximumSockets: 0 chanceToSpawnOnAMonster: 0.75 chanceToDropOnMonsterDeath: 1.0 chanceToBeIdentified: 0.75 chanceToHaveSockets: 1.0 broadcastOnFind: false itemTypes: allowedGroups: - pickaxe - sword - shears - axe - hoe - shovel - bow - fishing rod - helmet - boots - chestplate - leggings disallowedGroups: - diamond - gold - iron - chainmail allowedIds: - GOLD_SWORD disallowedIds: - STONE_HOE optimalDistance: -1 maximumDistance: -1 infiniteDurability: false |
1017 Bytes in 3 ms with coderay